![]() An opponents' critical damaged structures can be captured with the use of engineers, allowing the player to produce units from that structure even if not part of one's own faction (i.e. While building a base, a player has to construct power plants to keep up with the growing demands of electricity, otherwise high-powered installations such as radar and Tesla Coils will not function so power plants are often the first to be targeted in a base attack. Resource management, including acquiring ore quickly to build up one's own forces as well as denial of ore to opponents, is often key to victory. Players can build additional ore refineries and ore trucks to mine these resources faster, however excess unspent credits require storage in special 'ore silos' that can be constructed. Rare gems are worth significantly more credits, but unlike ores, they do not regenerate within the map. Players mine resources (consisting of ores and gems, as the Tiberium mineral in the regular C&C series has not yet arrived on Earth), which are processed into credits to make in-game purchases including building structures, produce vehicles, training troops, and making repairs. Players can queue commands, create unit groups that can be selected by a number key, and control numerous units at a time. The single-player campaign is complemented by live-action cinematic sequences. The objective stays the same but the map layout differs. Like Tiberian Dawn, the game has split routes for most missions. The Command & Conquer Remastered Collection, released on June 5, 2020, through the services Origin and Steam, contains a graphically rebuilt Red Alert, the expansions Counterstrike and The Aftermath, additional missions and briefing videos that were exclusive to the PlayStation's Retaliation port, and an unlockable gallery of unused and "making-of" materials. On August 31, 2008, Electronic Arts, who acquired Westwood Studios in 1998, rendered Command & Conquer: Red Alert freeware. The PlayStation version was also re-released as a download on the PlayStation Network for PlayStation Portable and PlayStation 3. It was initially available for PC ( MS-DOS and Windows 95 versions included in one package) and was subsequently ported to PlayStation. The second game to bear the Command & Conquer title, Red Alert is the prequel to the original Command & Conquer of 1995, and takes place in the alternate early history of Command & Conquer when Allied Forces battle an aggressive Soviet Union for control over the European mainland. Sophisticated tools - from toggling map visibility factors to making victory conditions - allow you to create whole single-player campaigns.Command & Conquer: Red Alert is a real-time strategy video game in the Command & Conquer franchise, produced by Westwood Studios and released by Virgin Interactive Entertainment in 1996. Lighting editor lets you pick the climate and time of day, from a temperate morning to a snowy eve Single-player map capability allows you to create new scenarios between the Allies and the Soviets You can play your multi-player maps over Westwood Online Easy-to-use trigger system breathes life into your maps with scripted events - create a windfall of reinforcements or rain down enemy troops Intuitive interface makes map-making easier than ever before robust toolbox allows you to create professional-level maps Terrain editing tools let you create maps of every style - fight from cliffs, terrorize a city, or go head-to-head on the high seas Fexibility: Make maps of virtually any size The map editor is both powerful and easy to use, and includes features like: Westwood's new free map editor FinalAlert 2 lets you break out the toolbox and create your own maps for Red Alert 2 and improves upon the original Final Alert map editor released as shareware. ![]() Westwood is proud to announce the release of FinalAlert 2. Since Red Alert 2's much anticipated release, the Westwood team has kept up its commitment to the community by releasing multi-player maps every week, challenging RA2 fiends to find new strategies and tactics for online play. Just when you think you've mastered the game with some tried-and-true strategy, along comes a map with some terrain feature or design that your enemy is able to cleverly exploit that renders your sure-fire strat little more than a pipe dream as your Con Yard takes it in the chin from a squadron of Prism Tanks. ![]() When it comes to RTS gaming, maps make the world go 'round. ![]()
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